V1.09 kombinált javítás

Hosszas várakozás után megkaptuk az 1.09-es javítást. A teljesítmény és a hibajavítás volt célkeresztben, mind a normál, mind a VR (virtuális valóság) verzióban. Az egyik jelentős javulás, hogy a mentések betöltése gyorsult, egyes estekben 75%-al!

A környezet megjelenítése is picit változott, mely gyorsabb lett. Az árnyékok esetében is egy új, gyorsabb megoldás lett alkalmazva. A gyík/krodoil bőrből készíthető védőkből mostantól 10 darab lehet nálunk. A fordítással kapcsolatban is történt változás. Új betűtípussal vannak a leírások, amik még több nyelv helyes megjelenítését segíti.

A VR verzióban a fegyvereket és eszközöket immáron mind bal, mind jobb kézzel lehet használni, a lándzsa segítségével halászhatunk is, többjátékos módban látjuk a játékos nevét a karakter fölött. A tárgykészítésnél már megjelenik a segédinformáció.

A részletes javítások listája alább olvasható.

Version 1.09 Changelog:
  • Fixed lizard and stealth armor limited to 9 pieces each (instead of 10)
  • Fixed issue where loading text animation could sometimes reverse briefly before filling
  • Fixed standing fires in caves being lit when approached, and turning off when actually lit
  • Fixed chopped body parts flying away from body when first cut
  • Fixed not being able to place stealth armor type on upper left thigh of armor rack
  • Fixed specific tree type not dealing damage when falling
  • Fixed spelling mistake in ‘Polluted’ Water text in inventory
  • Fixed sheen for recently picked up items frozen in single player in inventory
  • Fixed some small gaps between cliffs and terrain
  • Fixed player sometimes being dragged underground in drag away cutscene
  • Performance – Optimized skinning on player_net
  • Performance – Optimized animator and cpu usage on placed artifact
  • Updated buttons for PS4 controller icons
  • Improved Small tree billboard lod distance
  • Fixed arrows sometimes not registering hits on enemies
  • Performance – Optimized trees around players in multiplayer
  • Audio – Improved wind panning
  • Audio – Fixed an issue where multiple fmod studio listener’s could be active at the same time
  • Audio – Fix yacht door missing sound fx
  • Audio – Fixed missing dying audio when dying fast or instantly
  • Fixed small glitch where pond edging was visible outside of terrain
  • Fixed small tree billboard popping off too soon compared to other plants
  • Disabled dark backing of mp loading screen to make it more seamless
  • Improved readability of needed items in book
  • Fixed some amounts needed in book being incorrect
  • Caves – Fixed some wrong props in some caves depending on order player loaded caves in
  • Caves- fixed area you can get stuck in Cave 1
  • Fixed small sapling normals looking incorrect with some ambient occlusion settings
  • Performance – Improved ambient occlusion, newest version of ambient occlusion should run 2x faster
  • Performance – Lowered z padding of volumetric lighting
  • Improved some rock lods to be less noticable
  • Fixed ghost leaf renderers tanking framerate when lots were placed
  • (multiplayer) Optimized shadows for multiple players
  • (multiplayer) Fixed issue with flame thrower not always setting enemies on fire for clients
  • Handwritten text added back to To Do list in Survival Book
  • Improved skull lamp texture resolution
  • Fixed opening survival book while being revived sometimes breaking player movement
  • Can no longer open options menu during dead screen (fixes bug where this could break controls)
  • Fixed pause menu sometimes able to get stuck on screen at start of plane crash scene
  • VR – Fixed glow under MP player visible when inventory is opened in caves
  • VR – Added skull icon on respawn in multiplayer, clearer text and made controllers visible
  • VR – Ik tracked arms now smoothly blend on and off when transitioning into cutscenes/full body animation
  • VR – Fixed player sometimes getting stuck in collision or falling through floor when entering caves
  • VR – Fixed some bone armour pieces visible on player when equipped
  • VR – Ik arms now blend off when controllers are not being held
  • VR – It’s possible to catch fish now with the spear
  • VR – Holding trigger now reverses the direction of the spear, to make it easier when throwing over the shoulder
  • VR – Fixed other players visible in overlook area during end game cutscene
  • VR – Fixed unable to place rabbits in rabbit cage
  • VR – Fixed missing vhs tape visuals
  • VR – Performance – Optimized which ui cameras are active
  • VR – Fixed missing plane crash audio
  • VR – Fixed wrong head mesh visible in ghost mode and dead screen
  • VR – Controllers are now visible in MP injured state and hanging in cave sequence
  • VR – UI outlines for delayed actions now have full rectangle instead of just 2 lines
  • VR – player names are now visible in MP
  • VR – Stick marker flag icons are now visible
  • VR – Fixed hands sometimes appearing to stutter when moving
  • VR – Added option to hold melee weapons in left hand
  • VR – watch face now turns on/off when looking at it
  • VR – Increased distance yacht lod switches in
  • VR- Fixed seam visible on players neck
  • VR – Fixed issue where vr could sometimes get ultra low settings when starting after playing the regular version of the game
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